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Illuminati (game) : ウィキペディア英語版
Illuminati (game)

''Illuminati'' is a standalone card game made by Steve Jackson Games (SJG), inspired by the 1975 book, ''The Illuminatus! Trilogy'', by Robert Anton Wilson and Robert Shea. The game has ominous secret societies competing with each other to control the world through sinister means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories. It contains groups named similarly to real world organizations, such as the Society for Creative Anachronism and the Semiconscious Liberation Army. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.
==Genesis of game==

In September 1981, Steve Jackson and his regular freelance cover artist Dave Martin discussed their shared admiration of the ''Illuminatus! Trilogy'', and the latter suggested a game. Steve Jackson decided against adapting the novel because of the expense of game rights, and the difficulty of adapting a novel with such convoluted plots. He decided "a game about the ''secret-conspiracy idea'' behind ''Illuminatus!''" was doable. After doing research on the Illuminati and conspiracy theories, and "extensive and enthusiastic playtesting" it went on the market in July 1982 in the Pocket Box format (a plastic box the size of a mass-market paperback) which was at the time the usual for SJG. Over the next few years, three expansions for the Pocket Box Illuminati game were published—the first two were substantially incorporated into the deluxe edition, while the third was an earlier version of what would become ''Illuminati: Brainwash''.
Robert Shea provided a four-paragraph introduction to the rulebook for the ''Illuminati Expansion Set 1'' (1983), in which he wrote, "Maybe the Illuminati are behind ''this game.'' They must be—they are, by definition, behind ''everything.''"
In 1995 Wilson criticized some of these products for exploiting the ''Illuminatus!'' name without paying royalties by taking advantage of legal loopholes.〔( Disinformation Website: ''In the RAW: Necessary Heresies'' originally published in REVelation magazine (#13, Autumn, 1995) pp. 36–40 ) "RAW recently criticised several games companies who have marketed products exploiting Illuminatus! and the Discordians, and are able to escape paying royalties through legal loop-holes." (URL accessed 28 February)〕 Later commentators have attributed both the game and the ''Illuminatus! Trilogy'' as using real conspiracies as "targets of ridicule."〔 〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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